Among others, the game design was inspired by Batman-penned works of Neal Adams and Frank Miller, and Grant Morrison's Arkham Asylum: A Serious House on Serious Earth graphic novel. Combat focuses on chaining attacks together against numerous foes while avoiding damage, while stealth allows Batman to conceal himself around an area, using gadgets and the environment to silently eliminate enemies.ĭevelopment began at Rocksteady Studios in May 2007, with a 40-person team that expanded to 60 people by the project's conclusion after approximately 21 months. The player is able to complete side missions away from the main story to unlock additional content and collectible items. Batman can freely move around the Arkham Asylum facility, interacting with characters and undertaking missions, and unlocking new areas by progressing through the main story or obtaining new equipment. The game is presented from the third-person perspective with a primary focus on Batman's combat and stealth abilities, detective skills, and gadgets that can be used in combat and exploration. In the game's main storyline, Batman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten Gotham City with hidden bombs. Based on the DC Comics superhero Batman and written by veteran Batman writer Paul Dini, Arkham Asylum was inspired by the long-running comic book mythos. I still pull it off the shelf every once in awhile to remind myself that some of the minor films of the seventies that weren't appreciated in their day deserve another view.Batman: Arkham Asylum is a 2009 action-adventure game developed by Rocksteady Studios and published by Eidos Interactive in conjunction with Warner Bros. After Roller-coaster came down from my long since demolished local three screen multiplex and had its initial HBO run it sadly all but seemed to disappear from my life, outside of an occasional run on late night TV during the eighties, but reappeared in 1998 when I stumbled upon a VHS copy from a company called GOODTIMES at a Tower Record store in Seattle. Susan Strasberg as Caulder's love interest is sympathetic, and very pretty, but isn't given much screen time outside of being a nanny for Caulder's daughter.a minor complaint to be sure. Henry Fonda's exchanges with Caulder are similar in their edge and that makes for an understanding of what Harry is up against in trying to stop the bomber. That credit should go to the screenwriters. While the Widmark character of Hoyt is a pretty much by the book portrayal of a federal dick, his sardonic exchanges with Segal lend an heir of authentic, yet begrudging mutual respect. The Caulder character is identifiable because of his family and work failings while Bottom's soft-spoken psychopath (which probably would be portrayed as over the top if the movie were to be made now) is much more in tune with an understated realism that most contemporary madmen you see on screen today lack. It works because none of the characters are grossly exaggerated caricatures but everyday men with foibles like struggling to quit smoking. I'm sure part of that is the nostalgia factor as it seems to capture a time and place(s) pretty well, but there's a bit more to its appeal to me than that. This is probably my favorite childhood film having seen it 30 times at the theater during the summer of '77 (to put it in perspective I only saw Star Wars 12 times) and it still holds up very well.
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